Ideal Studio






For this project, I designed a virtual environment.  I designed it to be visually interesting (so that it isn't mind numbing to exist in) but not overly distracting, and very versatile.  The majority of the walls are white drywall, so that if I choose to tack something up I can repair it easily.  There is a small (well ventilated) kitchen area that also allows me to use media that requires heat.  The floor is tile, which is easy to clean and not flammable.  There is plenty of room to move about, a conveniently placed storage room, an equally conveniently placed utility sink, and a high quality sound set-up.  There is a nook, hidden by a curtain, in which to nap; it is designed to be comfortable enough to rest for short periods of time (or when needed), but not quite sufficient to waste an entire day there.  There is room for books, zines, and other informational/inspirational material, alongside a desk space that can be used for research and as a surface.  There are many windows, all but one of which can be opened, ensuring both good ventilation and exposure to the outdoors, but positioned so that they wouldn't be a source of glare while I'm trying to paint.
The most important aspect, however, I could not communicate within the confines of this program.  You will notice that one wall is entirely glass; this, along with the rest of the studio, was designed in the context of existing somewhere remote and densely forested, perhaps in the mountains, or near water of some kind.  It is a space designed for solitude, for a connection with the earth; there are no clocks in this studio, as it is a timeless place.

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